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  <channel>
    <title>News Feed</title>
    <link>http://www.emergent.net/</link>
    <description>Emergent News</description>
    <item>
      <title>VIRTUAL AIR GUITAR COMPANY ANNOUNCES KUNG-FU LIVE - BUILT ON GAMEBRYO LIGHTSPEED</title>
      <link>http://www.emergent.net/en/News/News-Archive/VIRTUAL-AIR-GUITAR-COMPANY-ANNOUNCES-KUNG-FU-LIVE---BUILT-ON-GAMEBRYO-LIGHTSPEED/</link>
      <description>Virtual Air Guitar Company Ltd, the Helsinki –based independent game developer and computer vision specialist, today announced their in-development fighting adventure game Kung-Fu LIVE. </description>
      <guid>http://www.emergent.net/en/News/News-Archive/VIRTUAL-AIR-GUITAR-COMPANY-ANNOUNCES-KUNG-FU-LIVE---BUILT-ON-GAMEBRYO-LIGHTSPEED/</guid>
      <pubDate>Mon, 17 May 2010 13:34:18 GMT</pubDate>
    </item>
    <item>
      <title>New CEO of Emergent Game Technologies</title>
      <link>http://www.emergent.net/en/News/News-Archive/New-CEO-of-Emergent-Game-Technologies/</link>
      <description>Emergent Game Technologies, provider of 3D game development products, officially appointed Scott M. Johnson as chief executive officer. He has held the position since late last year and led the company to record results through the close of 2009.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/New-CEO-of-Emergent-Game-Technologies/</guid>
      <pubDate>Wed, 31 Mar 2010 18:24:46 GMT</pubDate>
    </item>
    <item>
      <title>EMERGENT, FORK PARTICLE ANNOUNCE INTEGRATION WITH GAMEBRYO LIGHTSPEED</title>
      <link>http://www.emergent.net/en/News/News-Archive/EMERGENT-FORK-PARTICLE-ANNOUNCE-INTEGRATION-WITH-GAMEBRYO-LIGHTSPEED/</link>
      <description>Emergent's Gamebryo and Gamebryo Lightspeed development systems will now integrate Fork Particle, a real-time particle effects middleware solution from the developer of the same name.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/EMERGENT-FORK-PARTICLE-ANNOUNCE-INTEGRATION-WITH-GAMEBRYO-LIGHTSPEED/</guid>
      <pubDate>Mon, 21 Dec 2009 18:42:50 GMT</pubDate>
    </item>
    <item>
      <title>Emergent Announces String of Gamebryo Updates</title>
      <link>http://www.emergent.net/en/News/News-Archive/Emergent-Announces-String-of-Gamebryo-Updates/</link>
      <description>California-based game engine group Emergent has announced a trio of key updates to its flagship Gamebryo LightSpeed engine.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Emergent-Announces-String-of-Gamebryo-Updates/</guid>
      <pubDate>Wed, 28 Oct 2009 18:30:14 GMT</pubDate>
    </item>
    <item>
      <title> Industry Insights: 10 Tips to Get The Most Out of Middleware</title>
      <link>http://www.emergent.net/en/News/News-Archive/-Industry-Insights-10-Tips-to-Get-The-Most-Out-of-Middleware/</link>
      <description>There are a ton of decisions to make when choosing a middleware provider. What other titles have used this middleware? Were they successful? Could I build this tech myself? Will it work with my internal tech?</description>
      <guid>http://www.emergent.net/en/News/News-Archive/-Industry-Insights-10-Tips-to-Get-The-Most-Out-of-Middleware/</guid>
      <pubDate>Tue, 03 Nov 2009 20:32:39 GMT</pubDate>
    </item>
    <item>
      <title>IPKeys Selects Gamebryo LightSpeed Dev Platform for Counter-IED Sim</title>
      <link>http://www.emergent.net/en/News/News-Archive/IPKeys-Selects-Gamebryo-LightSpeed-Dev-Platform-for-Counter-IED-Sim/</link>
      <description>Information security company IPKeys has chosen Emergent's Gamebryo LightSpeed game engine and development platform to create counter-IED simulations for the United States armed forces.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/IPKeys-Selects-Gamebryo-LightSpeed-Dev-Platform-for-Counter-IED-Sim/</guid>
      <pubDate>Fri, 09 Oct 2009 21:21:28 GMT</pubDate>
    </item>
    <item>
      <title> 	 IPKeys Selects Gamebryo LightSpeed Dev Platform for Counter-IED Sim</title>
      <link>http://www.emergent.net/en/News/News-Archive/--IPKeys-Selects-Gamebryo-LightSpeed-Dev-Platform-for-Counter-IED-Sim/</link>
      <description>Information security company IPKeys has chosen Emergent's Gamebryo LightSpeed game engine and development platform to create counter-IED simulations for the United States armed forces.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/--IPKeys-Selects-Gamebryo-LightSpeed-Dev-Platform-for-Counter-IED-Sim/</guid>
      <pubDate>Fri, 09 Oct 2009 20:24:03 GMT</pubDate>
    </item>
    <item>
      <title>In-Depth: Inside The Making Of KingsIsle's Wizard101</title>
      <link>http://www.emergent.net/en/News/News-Archive/In-Depth-Inside-The-Making-Of-KingsIsles-Wizard101/</link>
      <description>The latest issue of Gamasutra sister publication Game Developer magazine includes a postmortem of KingsIsle Entertainment's Wizard101, written by the studio's James Nance.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/In-Depth-Inside-The-Making-Of-KingsIsles-Wizard101/</guid>
      <pubDate>Wed, 23 Sep 2009 14:53:31 GMT</pubDate>
    </item>
    <item>
      <title>Defense Grid: The Awakening Hits XBLA Today</title>
      <link>http://www.emergent.net/en/News/News-Archive/Defense-Grid-The-Awakening-Hits-XBLA-Today/</link>
      <description>Hidden Path Entertainment, an independent developer based in Bellevue Washington, has officially released Defense Grid: The Awakening, built on Gamebryo, on Xbox LIVE® Arcade.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Defense-Grid-The-Awakening-Hits-XBLA-Today/</guid>
      <pubDate>Wed, 02 Sep 2009 18:03:54 GMT</pubDate>
    </item>
    <item>
      <title>Emergent Unveils LightSpeed Online Capabilities</title>
      <link>http://www.emergent.net/en/News/News-Archive/Emergent-Unveils-LightSpeed-Online-Capabilities/</link>
      <description>Emergent Game Technologies announced today the first update to Gamebryo LightSpeed, the cutting edge game engine development system, which now delivers online multiplayer and networking tools as a fully integrated out-of-the-box solution.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Emergent-Unveils-LightSpeed-Online-Capabilities/</guid>
      <pubDate>Mon, 24 Aug 2009 17:07:26 GMT</pubDate>
    </item>
    <item>
      <title>Emergent and Mixamo Partner to Simplify Character Animation in Game Development</title>
      <link>http://www.emergent.net/en/News/News-Archive/Emergent-and-Mixamo-Partner-to-Simplify-Character-Animation-in-Game-Development/</link>
      <description>Mixamo Inc. and Emergent Game Technologies announced today that users of Gamebryo((R) )LightSpeed(TM) will now have a seamless integration of character animations when using Mixamo's online service within their game development pipelines.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Emergent-and-Mixamo-Partner-to-Simplify-Character-Animation-in-Game-Development/</guid>
      <pubDate>Tue, 01 Sep 2009 17:38:06 GMT</pubDate>
    </item>
    <item>
      <title>Mike Cox Appointment</title>
      <link>http://www.emergent.net/en/News/News-Archive/Mike-Cox-Appointment/</link>
      <description>[This article originally appeared at gameindustry. biz. To see the original, click here.]
LONDON, U. K. and CALABASAS, Calif. – August 11, 2009 – Emergent™ Game Technologies announced today that it has tapped longtime game management and business development executive Mike Cox to serve as Director of Developer Relations for Europe, Middle East and Africa (EMEA). Mike brings with him a rich...</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Mike-Cox-Appointment/</guid>
      <pubDate>Wed, 26 Aug 2009 14:45:52 GMT</pubDate>
    </item>
    <item>
      <title>New Easy-to-use Integration Between Lighting Solution Beast and Gamebryo's LightSpeed </title>
      <link>http://www.emergent.net/en/News/News-Archive/New-Easy-to-use-Integration-Between-Lighting-Solution-Beast-and-Gamebryos-LightSpeed-/</link>
      <description>New lighting tech ready for game designers</description>
      <guid>http://www.emergent.net/en/News/News-Archive/New-Easy-to-use-Integration-Between-Lighting-Solution-Beast-and-Gamebryos-LightSpeed-/</guid>
      <pubDate>Wed, 26 Aug 2009 14:50:05 GMT</pubDate>
    </item>
    <item>
      <title>The Top 10 Game Engines – No. 2: Gamebryo Lightspeed</title>
      <link>http://www.emergent.net/en/News/News-Archive/The-Top-10-Game-Engines--No-2-Gamebryo-Lightspeed/</link>
      <description>Develop's guide to the best game engines continues.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/The-Top-10-Game-Engines--No-2-Gamebryo-Lightspeed/</guid>
      <pubDate>Wed, 08 Jul 2009 18:58:32 GMT</pubDate>
    </item>
    <item>
      <title>THQ Signs Gamebryo Master License</title>
      <link>http://www.emergent.net/en/News/News-Archive/THQ-Signs-Gamebryo-Master-License/</link>
      <description>THQ has signed a master licensing agreement with Emergent Game Technologies, that'll give its studios access to all of Emergent's products.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/THQ-Signs-Gamebryo-Master-License/</guid>
      <pubDate>Mon, 15 Jun 2009 14:20:19 GMT</pubDate>
    </item>
    <item>
      <title> 	 Gamebryo LightSpeed Bundles WWise With Licenses</title>
      <link>http://www.emergent.net/en/News/News-Archive/--Gamebryo-Lightspeed-Bundles-WWise-With-Licenses/</link>
      <description>Engine developer Emergent says that Audiokinetic's Wwise audio pipeline tool will be included out of the box for licensees of its Gamebryo LightSpeed development solution.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/--Gamebryo-Lightspeed-Bundles-WWise-With-Licenses/</guid>
      <pubDate>Thu, 21 May 2009 15:39:25 GMT</pubDate>
    </item>
    <item>
      <title> The Brief: The Gaming Renaissance Movement</title>
      <link>http://www.emergent.net/en/News/News-Archive/-The-Brief-The-Gaming-Renaissance-Movement/</link>
      <description>Making games differently – from production, to financing and distribution.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/-The-Brief-The-Gaming-Renaissance-Movement/</guid>
      <pubDate>Fri, 15 May 2009 15:30:41 GMT</pubDate>
    </item>
    <item>
      <title>Game Industry Becoming a Hub in the Triangle</title>
      <link>http://www.emergent.net/en/News/News-Archive/Game-Industry-Becoming-a-Hub-in-the-Triangle/</link>
      <description>Hundreds of game developers and industry experts are gathering in Raleigh this week for the first annual Triangle Game Conference.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Game-Industry-Becoming-a-Hub-in-the-Triangle/</guid>
      <pubDate>Fri, 15 May 2009 14:37:29 GMT</pubDate>
    </item>
    <item>
      <title>Lucien Barrière opens new online casino using Gamebryo</title>
      <link>http://www.emergent.net/en/News/News-Archive/Lucien-Barriere-opens-new-online-casino-using-Gamebryo/</link>
      <description>Using the Gamebryo game engine, Lucien Barrière Hotels &amp; Casinos has created LeCroupier.com, which offers an online gambling space where visitors can play for fun or real money.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Lucien-Barriere-opens-new-online-casino-using-Gamebryo/</guid>
      <pubDate>Thu, 21 May 2009 16:28:54 GMT</pubDate>
    </item>
    <item>
      <title>A Note From Our CEO</title>
      <link>http://www.emergent.net/en/News/News-Archive/A-Note-From-Our-CEO/</link>
      <description> When Emergent Game Technologies began to pursue the path of creating world class technology designed to make it easier and more efficient to build games, we knew that we had to take an approach that was perhaps unconventional for this industry.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/A-Note-From-Our-CEO/</guid>
      <pubDate>Wed, 08 Apr 2009 19:25:32 GMT</pubDate>
    </item>
    <item>
      <title>The Engine Survey: Technology Results</title>
      <link>http://www.emergent.net/en/News/News-Archive/The-Engine-Survey-Technology-Results/</link>
      <description>An industry survey on game engines specifically from a technical POV</description>
      <guid>http://www.emergent.net/en/News/News-Archive/The-Engine-Survey-Technology-Results/</guid>
      <pubDate>Wed, 08 Apr 2009 19:59:49 GMT</pubDate>
    </item>
    <item>
      <title>Emergent Teams With Big Red Button On LightSpeed Tech</title>
      <link>http://www.emergent.net/en/News/News-Archive/Emergent-Teams-With-Big-Red-Button-On-LightSpeed-Tech/</link>
      <description>Gamebryo engine company Emergent is working with Big Red Button Entertainment, the studio founded by Naughty Dog vets Bob Rafei and Dan Arey, on a technology collaboration.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Emergent-Teams-With-Big-Red-Button-On-LightSpeed-Tech/</guid>
      <pubDate>Fri, 13 Mar 2009 13:35:22 GMT</pubDate>
    </item>
    <item>
      <title>Interview: Emergent Unveils Gamebryo LightSpeed</title>
      <link>http://www.emergent.net/en/News/News-Archive/Interview-Emergent-Unveils-Gamebryo-LightSpeed/</link>
      <description>Emergent Game Technologies is announcing LightSpeed, a real-time feedback and rapid prototyping module designed to build on its Gamebryo engine (Civilization Revolution, Warhammer Online).</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Interview-Emergent-Unveils-Gamebryo-LightSpeed/</guid>
      <pubDate>Mon, 02 Mar 2009 13:22:45 GMT</pubDate>
    </item>
    <item>
      <title>Giving Video-Game Makers a Head Start</title>
      <link>http://www.emergent.net/en/News/News-Archive/Giving-Video-Game-Makers-a-Head-Start/</link>
      <description> Having built a successful enterprise at the heart of the video-game industry, a Calabasas software company is creating a high-tech "incubator" to help up-and-comers survive the withering recession.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Giving-Video-Game-Makers-a-Head-Start/</guid>
      <pubDate>Mon, 02 Mar 2009 13:19:25 GMT</pubDate>
    </item>
    <item>
      <title>The Engine Survey: General Results</title>
      <link>http://www.emergent.net/en/News/News-Archive/The-Engine-Survey-General-Results/</link>
      <description>An industry survey on game engines</description>
      <guid>http://www.emergent.net/en/News/News-Archive/The-Engine-Survey-General-Results/</guid>
      <pubDate>Wed, 08 Apr 2009 19:47:11 GMT</pubDate>
    </item>
    <item>
      <title>Italian Developer Geniaware Launches, Licenses Gamebryo</title>
      <link>http://www.emergent.net/en/News/News-Archive/--Italian-Developer-Geniaware-Launches-Licenses-Gamebryo/</link>
      <description>Italy-based independent studio Geniaware announced its opening and its licensing of Emergent Game Technologies' multiplatform game engine Gamebryo.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/--Italian-Developer-Geniaware-Launches-Licenses-Gamebryo/</guid>
      <pubDate>Tue, 26 May 2009 21:17:29 GMT</pubDate>
    </item>
    <item>
      <title>Emergent Raises $12.5 Million For New Product</title>
      <link>http://www.emergent.net/en/News/News-Archive/Emergent-Raises-125-Million-For-New-Product/</link>
      <description>The investment, led by new investors Hopewell Ventures, comes ahead of a a new product scheduled to be revealed at March's Game Developers Conference.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Emergent-Raises-125-Million-For-New-Product/</guid>
      <pubDate>Thu, 19 Feb 2009 19:01:12 GMT</pubDate>
    </item>
    <item>
      <title>Emergent Closes $12.5M Investment Round</title>
      <link>http://www.emergent.net/en/News/News-Archive/EMERGENT-CLOSES-125M-INVESTMENT-ROUND/</link>
      <description>Emergent Game Technologies, the firm behind Gamebryo middleware, said Tuesday it has closed a $12.5 million funding round.</description>
      <guid>http://www.emergent.net/en/News/News-Archive/EMERGENT-CLOSES-125M-INVESTMENT-ROUND/</guid>
      <pubDate>Thu, 19 Feb 2009 18:55:08 GMT</pubDate>
    </item>
    <item>
      <title>Emergent Game Technologies Raises $12.5 Million in New Funding</title>
      <link>http://www.emergent.net/en/News/News-Archive/Emergent-Game-Technologies-Raises-125-Million-in-New-Funding/</link>
      <description>Investors Cite Runaway Budgets, the Liquidity Crisis and the Imminent Launch of New Technology as Creating Opportunity for Emergent</description>
      <guid>http://www.emergent.net/en/News/News-Archive/Emergent-Game-Technologies-Raises-125-Million-in-New-Funding/</guid>
      <pubDate>Thu, 19 Feb 2009 18:58:22 GMT</pubDate>
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